#include <osg/Vec2>#include <osg/BoundingSphere>#include <osg/Drawable>#include <osg/AlphaFunc>#include <osg/TexEnv>#include <osg/Texture2D>#include <osg/Camera>#include <osgSim/Export>Classes | |
| class | osgSim::ImpostorSprite |
| An ImposterSprite is a textured quad which is rendered in place of 3D geometry. More... | |
| class | osgSim::ImpostorSpriteManager |
| Helper class for managing the reuse of ImpostorSprite resources. More... | |
Namespaces | |
| namespace | osgSim |
The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
| Generated at Wed Dec 15 2010 00:58:47 for the OpenSceneGraph by doxygen 1.7.1. |