#include <osgParticle/Export>#include <osgParticle/Particle>#include <vector>#include <stack>#include <algorithm>#include <string>#include <osg/Object>#include <osg/Drawable>#include <osg/CopyOp>#include <osg/State>#include <osg/Vec3>#include <osg/BoundingBox>#include <OpenThreads/Mutex>#include <OpenThreads/ScopedLock>Classes | |
| class | osgParticle::ParticleSystem |
| The heart of this class library; its purpose is to hold a set of particles and manage particle creation, update, rendering and destruction. More... | |
Namespaces | |
| namespace | osgParticle |
The osgParticle library is a NodeKit that extends the core scene graph to support particle effects. | |
| Generated at Wed Dec 15 2010 00:58:47 for the OpenSceneGraph by doxygen 1.7.1. |