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java.lang.Objectcom.vwp.sound.mod.modplay.player.autoeffect.AutoVibrato
public class AutoVibrato
an effect controlling how an instrument vibrates each time it is played I have absolutely no idea how to implement this... Any ideas? > torkjel@fast.no
| Constructor Summary | |
|---|---|
AutoVibrato(int type,
int sweep,
int depth,
int rate)
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| Method Summary | |
|---|---|
void |
doEffect(TrackState state,
int track)
perform the effect |
void |
keyOff(int track)
signal to the autoeffect that a key-off note/effect was played |
void |
newNote(double note,
int track)
tells the autoeffect that a new note is played. |
void |
reset(int track)
reset the effect in the given track |
void |
setNumberOfTracks(int tracks)
sets the number of track in a module |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public AutoVibrato(int type,
int sweep,
int depth,
int rate)
| Method Detail |
|---|
public void setNumberOfTracks(int tracks)
AutoEffect
setNumberOfTracks in interface AutoEffecttracks - the number of tracks in a module
public void newNote(double note,
int track)
AutoEffect
newNote in interface AutoEffectnote - the new notetrack - the track where the note is played
public void doEffect(TrackState state,
int track)
AutoEffect
doEffect in interface AutoEffectstate - the state of the track where the effect is usedtrack - the number of the track where effect is usedpublic void reset(int track)
AutoEffect
reset in interface AutoEffectpublic void keyOff(int track)
AutoEffect
keyOff in interface AutoEffect
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