#include "animation.h"
#include "character_base.h"
#include "path.h"
#include "text_bubble.h"
#include "event_list.h"


Go to the source code of this file.
Classes | |
| class | mapcharacter |
| Representation of characters on a landmap. More... | |
Defines | |
| #define | MAPCHAR_DIR "gfx/mapcharacters/" |
| Where mapcharacter files resides. | |
mapcharacter moves. | |
| #define | STAND_NORTH 0 |
| Standing North. | |
| #define | STAND_SOUTH 1 |
| Standing South. | |
| #define | STAND_WEST 2 |
| Standing West. | |
| #define | STAND_EAST 3 |
| Standing East. | |
| #define | WALK_NORTH 4 |
| Walking North. | |
| #define | WALK_SOUTH 5 |
| Walking South. | |
| #define | WALK_WEST 6 |
| Walking West. | |
| #define | WALK_EAST 7 |
| Walking East. | |
| #define | NBR_MOVES 8 |
| Total number of moves. | |
| #define | NO_MOVE 65535 |
| No move. | |
Definition in file mapcharacter.h.
| #define MAPCHAR_DIR "gfx/mapcharacters/" |
| #define STAND_NORTH 0 |
| #define STAND_SOUTH 1 |
| #define STAND_WEST 2 |
| #define STAND_EAST 3 |
| #define WALK_NORTH 4 |
| #define WALK_SOUTH 5 |
| #define WALK_WEST 6 |
| #define WALK_EAST 7 |
| #define NBR_MOVES 8 |
| #define NO_MOVE 65535 |
1.5.6