|
Enumerations |
| enum | Clutter::TextureFlags { Clutter::TEXTURE_RGB_FLAG_BGR = 1 << 1,
Clutter::TEXTURE_RGB_FLAG_PREMULT = 1 << 2,
Clutter::TEXTURE_YUV_FLAG_YUV2 = 1 << 3
} |
| enum | Clutter::TimelineDirection { Clutter::TIMELINE_FORWARD,
Clutter::TIMELINE_BACKWARD
} |
| enum | Clutter::RotateDirection { Clutter::ROTATE_CW,
Clutter::ROTATE_CCW
} |
| enum | Clutter::RotateAxis { Clutter::X_AXIS,
Clutter::Y_AXIS,
Clutter::Z_AXIS
} |
| enum | Clutter::Gravity {
Clutter::GRAVITY_NONE,
Clutter::GRAVITY_NORTH,
Clutter::GRAVITY_NORTH_EAST,
Clutter::GRAVITY_EAST,
Clutter::GRAVITY_SOUTH_EAST,
Clutter::GRAVITY_SOUTH,
Clutter::GRAVITY_SOUTH_WEST,
Clutter::GRAVITY_WEST,
Clutter::GRAVITY_NORTH_WEST,
Clutter::GRAVITY_CENTER
} |
Functions |
| TextureFlags | Clutter::operator| (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | Clutter::operator & (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | Clutter::operator^ (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | Clutter::operator~ (TextureFlags flags) |
| TextureFlags & | Clutter::operator|= (TextureFlags &lhs, TextureFlags rhs) |
| TextureFlags & | Clutter::operator &= (TextureFlags &lhs, TextureFlags rhs) |
| TextureFlags & | Clutter::operator^= (TextureFlags &lhs, TextureFlags rhs) |