ftgen — Generate a score function table from within the orchestra.
gir -- either a requested or automatically assigned table number above 100.
ifn -- requested table number If ifn is zero, the number is assigned automatically and the value placed in gir. Any other value is used as the table number
itime -- is ignored, but otherwise corresponds to p2 in the score f statement.
isize -- table size. Corresponds to p3 of the score f statement.
igen -- function table GEN routine. Corresponds to p4 of the score f statement.
iarga, iargb, ... -- function table arguments. Correspond to p5 through pn of the score f statement.
This is equivalent to table generation in the score with the f statement.
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Warning |
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Although Csound will not protest if ftgen is used inside instr-endin statements, this is not the intended or supported use, and must be handled with care as it has global effects. (In particular, a different size usually leads to relocation of the table, which may cause a crash or otherwise erratic behaviour. |
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Here is an example of the ftgen opcode. It uses the file ftgen.csd.
Example 169. Example of the ftgen opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out Audio in
-odac -iadc ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o ftgen.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1
; Table #1, a sine wave using the GEN10 routine.
gitemp ftgen 1, 0, 16384, 10, 1
; Instrument #1 - a basic oscillator.
instr 1
kamp = 10000
kcps = 440
; Use Table #1.
ifn = 1
a1 oscil kamp, kcps, ifn
out a1
endin
</CsInstruments>
<CsScore>
; Play Instrument #1 for 2 seconds.
i 1 0 2
e
</CsScore>
</CsoundSynthesizer>