fmwurlie — Uses FM synthesis to create a Wurlitzer electric piano sound.
Uses FM synthesis to create a Wurlitzer electric piano sound. It comes from a family of FM sounds, all using 4 basic oscillators and various architectures, as used in the TX81Z synthesizer.
All these opcodes take 5 tables for initialization. The first 4 are the basic inputs and the last is the low frequency oscillator (LFO) used for vibrato. The last table should usually be a sine wave.
The initial waves should be:
ifn1 -- sine wave
ifn2 -- sine wave
ifn3 -- sine wave
ifn4 -- fwavblnk.aiff
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Note |
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The file “fwavblnk.aiff” is also available at ftp://ftp.cs.bath.ac.uk/pub/dream/documentation/sounds/modelling/. |
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kamp -- Amplitude of note.
kfreq -- Frequency of note played.
kc1, kc2 -- Controls for the synthesizer:
kc1 -- Mod index 1
kc2 -- Crossfade of two outputs
Algorithm -- 5
kvdepth -- Vibrator depth
kvrate -- Vibrator rate
Here is an example of the fmwurlie opcode. It uses the file fmwurlie.csd, and fwavblnk.aiff.
Example 154. Example of the fmwurlie opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
; Audio out Audio in No messages
-odac -iadc -d ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o fmwurlie.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>
; Initialize the global variables.
sr = 22050
kr = 2205
ksmps = 10
nchnls = 1
; Instrument #1.
instr 1
kamp = 30000
kfreq = 440
kc1 = 6
kc2 = 1
kvdepth = 0.005
kvrate = 6
ifn1 = 1
ifn2 = 1
ifn3 = 1
ifn4 = 2
ivfn = 1
a1 fmwurlie kamp, kfreq, kc1, kc2, kvdepth, kvrate, ifn1, ifn2, ifn3, ifn4, ivfn
out a1
endin
</CsInstruments>
<CsScore>
; Table #1, a sine wave.
f 1 0 32768 10 1
; Table #2, the "fwavblnk.aiff" audio file.
f 2 0 256 1 "fwavblnk.aiff" 0 0 0
; Play Instrument #1 for two seconds.
i 1 0 2
e
</CsScore>
</CsoundSynthesizer>