|
Classes |
| class | Actor |
| class | Alpha |
| class | BehaviourBspline |
| class | BehaviourDepth |
| class | BehaviourEllipse |
| class | BehaviourOpacity |
| class | BehaviourPath |
| class | BehaviourRotate |
| class | BehaviourScale |
| class | Behaviour |
| class | CloneTexture |
| class | Color |
| class | Container |
| class | Entry |
| class | Group |
| class | Label |
| class | Media |
| class | Rectangle |
| class | Score |
| class | Script |
| class | Scriptable |
| class | Shader |
| class | Stage |
| class | TextureError |
| | Exception class for Clutter::Texture errors. More...
|
| class | Texture |
| class | Timeline |
Namespaces |
| namespace | Cairo |
Typedefs |
| typedef ClutterEvent | Event |
| typedef ClutterButtonEvent | ButtonEvent |
| typedef ClutterKeyEvent | KeyEvent |
| typedef ClutterMotionEvent | MotionEvent |
| typedef ClutterScrollEvent | ScrollEvent |
| typedef ClutterCrossingEvent | CrossingEvent |
| typedef ClutterFog | Fog |
| typedef ClutterUnit | Unit |
| typedef ClutterKnot | Knot |
| typedef ClutterFixed | Fixed |
| typedef ClutterAngle | Angle |
Enumerations |
| enum | TextureFlags { TEXTURE_RGB_FLAG_BGR = 1 << 1,
TEXTURE_RGB_FLAG_PREMULT = 1 << 2,
TEXTURE_YUV_FLAG_YUV2 = 1 << 3
} |
| enum | TimelineDirection { TIMELINE_FORWARD,
TIMELINE_BACKWARD
} |
| enum | RotateDirection { ROTATE_CW,
ROTATE_CCW
} |
| enum | RotateAxis { X_AXIS,
Y_AXIS,
Z_AXIS
} |
| enum | Gravity {
GRAVITY_NONE,
GRAVITY_NORTH,
GRAVITY_NORTH_EAST,
GRAVITY_EAST,
GRAVITY_SOUTH_EAST,
GRAVITY_SOUTH,
GRAVITY_SOUTH_WEST,
GRAVITY_WEST,
GRAVITY_NORTH_WEST,
GRAVITY_CENTER
} |
Functions |
| void | init (int *nargs, gchar **args[]) |
| TextureFlags | operator| (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | operator & (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | operator^ (TextureFlags lhs, TextureFlags rhs) |
| TextureFlags | operator~ (TextureFlags flags) |
| TextureFlags & | operator|= (TextureFlags &lhs, TextureFlags rhs) |
| TextureFlags & | operator &= (TextureFlags &lhs, TextureFlags rhs) |
| TextureFlags & | operator^= (TextureFlags &lhs, TextureFlags rhs) |
| void | wrap_init () |