Clutter::BehaviourPath Member List
This is the complete list of members for
Clutter::BehaviourPath, including all inherited members.
| actors_foreach(const SlotForEach &slot) | Clutter::Behaviour | |
| add_interface(GType gtype_implementer) | Clutter::Scriptable | [static] |
| alpha_notify_vfunc(guint32 alpha_value) | Clutter::Behaviour | [protected, virtual] |
| append_knot(const Knot &knot) | Clutter::BehaviourPath | |
| apply(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
| Behaviour() | Clutter::Behaviour | [protected] |
| BehaviourPath(const Glib::RefPtr< Alpha > &alpha, const ClutterKnot *knots, guint n_knots) | Clutter::BehaviourPath | [explicit, protected] |
| clear() | Clutter::BehaviourPath | |
| create(const Glib::RefPtr< Alpha > &alpha, const ClutterKnot *knots, guint n_knots) | Clutter::BehaviourPath | [static] |
| get_actors() | Clutter::Behaviour | |
| get_actors() const | Clutter::Behaviour | |
| get_alpha() | Clutter::Behaviour | |
| get_alpha() const | Clutter::Behaviour | |
| get_id() const | Clutter::Scriptable | |
| get_id_vfunc() const | Clutter::Scriptable | [protected, virtual] |
| get_n_actors() const | Clutter::Behaviour | |
| get_nth_actor(int index) | Clutter::Behaviour | |
| get_nth_actor(int index) const | Clutter::Behaviour | |
| gobj() | Clutter::BehaviourPath | [inline] |
| gobj() const | Clutter::BehaviourPath | [inline] |
| gobj_copy() | Clutter::BehaviourPath | |
| insert_knot(guint offset, const Knot &knot) | Clutter::BehaviourPath | |
| is_applied(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
| on_applied(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | [protected, virtual] |
| on_knot_reached(const Knot &knot) | Clutter::BehaviourPath | [protected, virtual] |
| on_removed(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | [protected, virtual] |
| property_knot() | Clutter::BehaviourPath | |
| remove(const Glib::RefPtr< Actor > &actor) | Clutter::Behaviour | |
| remove_all() | Clutter::Behaviour | |
| remove_knot(guint offset) | Clutter::BehaviourPath | |
| set_alpha(const Glib::RefPtr< Alpha > &alpha) | Clutter::Behaviour | |
| set_id(const std::string &id) | Clutter::Scriptable | |
| set_id_vfunc(const std::string &id) | Clutter::Scriptable | [protected, virtual] |
| signal_applied() | Clutter::Behaviour | |
| signal_knot_reached() | Clutter::BehaviourPath | |
| signal_removed() | Clutter::Behaviour | |
| SlotForEach typedef | Clutter::Behaviour | |
| wrap(ClutterBehaviourPath *object, bool take_copy=false) | Clutter::BehaviourPath | [related] |
| Clutter::Behaviour::wrap(ClutterBehaviour *object, bool take_copy=false) | Clutter::Behaviour | [related] |
| Clutter::Scriptable::wrap(ClutterScriptable *object, bool take_copy=false) | Clutter::Scriptable | [related] |
| ~Behaviour() | Clutter::Behaviour | [virtual] |
| ~BehaviourPath() | Clutter::BehaviourPath | [virtual] |
| ~Scriptable() | Clutter::Scriptable | [virtual] |