Boss {

	id = 0;
	model1 = gfx/primitive/bob.primitive;
	texture1 = textures/game/iceBlock.jpg;
	health = 1350;
	maxHealth = 1350;
	bbMins = -3 -3 -3;
	bbMaxs = 3 3 3;

};

Boss {

	id = 1;
	model1 = gfx/primitive/bob.primitive;
	texture1 = textures/liquid/lava01.jpg;
	health = 1350;
	maxHealth = 1350;
	bbMins = -3 -3 -3;
	bbMaxs = 3 3 3;

};

@END@
