#include <SDL_sound.h>
Data Fields | |
| Uint16 | format |
| Uint8 | channels |
| Uint32 | rate |
These are the basics of a decoded sample's data structure: data format (see AUDIO_U8 and friends in SDL_audio.h), number of channels, and sample rate. If you need more explanation than that, you should stop developing sound code right now.
Sound_SampleNewFromFile
| Uint16 Sound_AudioInfo::format |
Equivalent of SDL_AudioSpec.format.
Number of sound channels. 1 == mono, 2 == stereo.
| Uint32 Sound_AudioInfo::rate |
Sample rate; frequency of sample points per second.
1.5.2