minutor (2.0.1) raring; urgency=low

  * Fixes for 1.7.2

 -- Sean kasun <sean@seancode.com>  Wed, 30 Oct 2013 14:48:53 -0700

minutor (2.0) quantal; urgency=low

  * Complete rewrite, uses QT5 now
  * PNG Saving
  * Background loading of tiles
  * Much faster
  * Supports mods and custom blocks

 -- Sean Kasun <sean@seancode.com>  Wed, 20 Mar 2012 14:08:35 -0700

minutor (1.6.3) unstable; urgency=low

  * Added 1.4 blocks

 -- Sean Kasun <sean@seancode.com>  Thu, 25 Oct 2012 10:51:27 -0700

minutor (1.6.2) unstable; urgency=low

  * Added biomes to statusbar
  * Added mob spawning highlight

 -- Sean Kasun <sean@seancode.com>  Tue, 4 Sep 2012 11:13:10 -0700

minutor (1.6.1) unstable; urgency=low

  * Fixed lighting
  * Fixed depth-mode crash
  * Added 1.3 blocks

 -- Sean Kasun <sean@seancode.com>  Mon, 13 Aug 2012 13:33:45 -0700

minutor (1.6.0) unstable; urgency=low

  * Anvil support by Bradley Bell
  * Removed slime UI since slime code is out of date
  * Increased caches, cached unzip buffers

 -- Sean Kasun <sean@seancode.com>  Tue, 6 Mar 2012 16:53:03 -0700

minutor (1.5.0) unstable; urgency=low

  * Blocks for MC1.0
  * Various windows fixes

 -- Sean Kasun <sean@seancode.com>  Fri, 18 Nov 2011 15:23:29 -0700

minutor (1.2.4) unstable; urgency=low

  * More 1.9 blocks, can view the End

 -- Sean Kasun <sean@seancode.com>  Sat, 15 Oct 2011 18:17:53 -0700
 
minutor (1.2.3) unstable; urgency=low

  * Added 1.9 blocks, reversed giant mushroom blocks

 -- Sean Kasun <sean@seancode.com>  Wed, 28 Sep 2011 11:47:05 -0700

minutor (1.2.2) unstable; urgency=low

  * Fixed a bug that prevented newer blocks from showing up

 -- Sean Kasun <sean@seancode.com>  Sun, 18 Sep 2011 11:42:32 -0700

minutor (1.2.1) unstable; urgency=low

  * Added 1.8 blocks

 -- Sean Kasun <sean@seancode.com>  Sat, 17 Sep 2011 11:45:53 -0700

minutor (1.2) unstable; urgency=low

  * Added new blocks
  * Fixed windows GDI leak

 -- Sean Kasun <sean@seancode.com>  Thu, 16 Jun 2011 12:51:11 -0700

minutor (1.1) unstable; urgency=low

  * Using new cache
  * Fixed a few block IDs
  * Added windows-friendly opts
  
 -- Sean Kasun <sean@seancode.com>  Sat, 2 Apr 2011 19:10:33 -0700

minutor (1.0) unstable; urgency=low

  * Added all of Ryan's changes

 -- Sean Kasun <sean@seancode.com>  Thu, 24 Feb 2011 19:53:51 -0700

minutor (0.9.3) unstable; urgency=low

  * Color scheme uses GKeyFile instead of GSettings for compatibility

 -- Sean Kasun <sean@seancode.com>  Wed, 3 Nov 2010 14:22:44 -0700

minutor (0.9) unstable; urgency=low

  * Color scheme editor
  * Hell mode
  * New blocks from hell
  * Lighting
  * Cave modes
  * Depth shading
  * Obscured toggle

 -- Sean Kasun <sean@seancode.com>  Sun, 31 Oct 2010 02:18:33 -0700

minutor (0.3.1) unstable; urgency=low

  * Floating point fix
  * Increased zoom to 10x
  
 -- Sean Kasun <sean@seancode.com>  Sat, 16 Oct 2010 13:37:15 -0700

minutor (0.3) unstable; urgency=low

  * Single window
  * Jump to spawn/player
  * status bar with block id and position
  * WASD and QE key controls
  * Diagonal movement
  * Map alignment fix

 -- Sean Kasun <sean@seancode.com>  Fri, 15 Oct 2010 20:00:01 -0700

minutor (0.2.5) unstable; urgency=low

  * Patches from Ryan including:
  *  water is transparent
  *  caching for rendered blocks
  *  north orientation
  *  IDBlock fixes

 -- Sean Kasun <sean@seancode.com>  Mon, 4 Oct 2010 20:02:03 -0700

minutor (0.2) unstable; urgency=low

  * Window resizing
  * Keyboard controls
  * Fixed up signals

 -- Sean Kasun <sean@seancode.com>  Mon, 27 Sep 2010 15:32:10 -0700

minutor (0.1) unstable; urgency=low

  * Initial release

 -- Sean Kasun <sean@seancode.com>  Fri, 24 Sep 2010 23:55:20 -0600
