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Sayonara Player
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#include <PreferenceInterface.h>
Template class for implementing preference dialogs and preference widgets.
Public Member Functions | |
| PreferenceInterface (QWidget *parent=nullptr) | |
| Standard constructor. More... | |
| virtual bool | is_ui_initialized () const final |
| checks if ui has already been initialized. More... | |
| virtual QAction * | get_action () final |
| get action with translated text More... | |
| virtual QString | get_action_name () const =0 |
| has to be implemented and should return the translated action text More... | |
| virtual void | commit ()=0 |
| This method is called, when OK or apply is pressed. So all settings should be written there. | |
| virtual void | revert ()=0 |
| This method is called, when cancel is clicked. So the gui should be re-initialized when this method is called. This method should also be called in the init_ui() method. | |
Protected Member Functions | |
| virtual void | init_ui ()=0 |
| call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent(this), the preference Dialog is ready to use, language_changed() is called automatically | |
| virtual void | retranslate_ui ()=0 |
| call the Qt retranslateUi method here | |
| template<typename W , typename UiClass > | |
| void | setup_parent (W *widget, UiClass **ui) |
| Sets up the Preference dialog. After this method, the dialog is "ready to use" This method should be the first to be called when calling init_ui() More... | |
| virtual void | language_changed () override final |
| automatically called when language has changed. When overriding this method. Overriding this method should look like this: void GUI_FontConfig::language_changed() { translate_action(); More... | |
| void | translate_action () |
| Sets the new translated action name. | |
| void | showEvent (QShowEvent *e) override |
| shows the widget and automatically calls init_ui() More... | |
| void | closeEvent (QCloseEvent *e) override |
| closes the widget More... | |
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inline |
Standard constructor.
| parent |
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inlineoverrideprotected |
closes the widget
| e |
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inlinefinalvirtual |
get action with translated text
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pure virtual |
has to be implemented and should return the translated action text
Implemented in GUI_PreferenceDialog, GUI_LastFM, GUI_RemoteControl, GUI_Shortcuts, GUI_PlaylistPreferences, GUI_Notifications, GUI_StartupDialog, GUI_StreamRecorder, GUI_PlayerPreferences, GUI_FontConfig, GUI_LanguageChooser, GUI_Covers, GUI_BroadcastSetup, and GUI_LibraryPreferences.
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inlinefinalvirtual |
checks if ui has already been initialized.
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inlinefinaloverrideprotectedvirtual |
automatically called when language has changed. When overriding this method. Overriding this method should look like this: void GUI_FontConfig::language_changed()
{
translate_action();
if(!is_ui_initialized()){
return;
}
retranslateUi(this);
PreferenceWidgetInterface::language_changed();
}
Reimplemented in GUI_StartupDialog.
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inlineprotected |
Sets up the Preference dialog. After this method, the dialog is "ready to use"
This method should be the first to be called when calling init_ui()
| widget | should always be "this" |
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inlineoverrideprotected |
shows the widget and automatically calls init_ui()
| e |
1.8.13