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QCodeEdit 2.2
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A "managed" input binding interface. More...

Classes | |
| class | Command |
| class | EditCommand |
| class | GroupCommand |
| class | MotionCommand |
| class | WriteCommand |
Public Member Functions | |
| void | setMapping (const QKeySequence &ks, Command *cmd) |
| virtual bool | isExclusive () const |
| virtual bool | keyPressEvent (QKeyEvent *event, QEditor *editor) |
| virtual void | postKeyPressEvent (QKeyEvent *event, QEditor *editor) |
| virtual bool | inputMethodEvent (QInputMethodEvent *event, QEditor *editor) |
| virtual void | postInputMethodEvent (QInputMethodEvent *event, QEditor *editor) |
| virtual bool | mouseMoveEvent (QMouseEvent *event, QEditor *editor) |
| virtual void | postMouseMoveEvent (QMouseEvent *event, QEditor *editor) |
| virtual bool | mousePressEvent (QMouseEvent *event, QEditor *editor) |
| virtual void | postMousePressEvent (QMouseEvent *event, QEditor *editor) |
| virtual bool | mouseReleaseEvent (QMouseEvent *event, QEditor *editor) |
| virtual void | postMouseReleaseEvent (QMouseEvent *event, QEditor *editor) |
| virtual bool | mouseDoubleClickEvent (QMouseEvent *event, QEditor *editor) |
| virtual void | postMouseDoubleClickEvent (QMouseEvent *event, QEditor *editor) |
| virtual bool | contextMenuEvent (QContextMenuEvent *event, QEditor *editor) |
A "managed" input binding interface.
This subclass of QEditorInputBindingInterface is meant to make the creatio of input bindings easier and more intuitive by abstracting away most of the low-level event handling logic.
1.7.4