|
OpenTTD NoAI API
|
Class that handles all map related functions. More...
Static Public Member Functions | |
| static bool | IsValidTile (TileIndex tile) |
| Checks whether the given tile is valid. | |
| static TileIndex | GetMapSize () |
| Gets the number of tiles in the map. | |
| static uint32 | GetMapSizeX () |
| Gets the amount of tiles along the SW and NE border. | |
| static uint32 | GetMapSizeY () |
| Gets the amount of tiles along the SE and NW border. | |
| static int32 | GetTileX (TileIndex tile) |
| Gets the place along the SW/NE border (X-value). | |
| static int32 | GetTileY (TileIndex tile) |
| Gets the place along the SE/NW border (Y-value). | |
| static TileIndex | GetTileIndex (uint32 x, uint32 y) |
| Gets the TileIndex given a x,y-coordinate. | |
| static int32 | DistanceManhattan (TileIndex tile_from, TileIndex tile_to) |
| Calculates the Manhattan distance; the difference of the X and Y added together. | |
| static int32 | DistanceMax (TileIndex tile_from, TileIndex tile_to) |
| Calculates the distance between two tiles via 1D calculation. | |
| static int32 | DistanceSquare (TileIndex tile_from, TileIndex tile_to) |
| The squared distance between the two tiles. | |
| static int32 | DistanceFromEdge (TileIndex tile) |
| Calculates the shortest distance to the edge. | |
Static Public Attributes | |
| static const int | TILE_INVALID = (int)INVALID_TILE |
| Invalid TileIndex. | |
Class that handles all map related functions.
| static int32 AIMap::DistanceFromEdge | ( | TileIndex | tile | ) | [static] |
Calculates the shortest distance to the edge.
| tile | From where the distance has to be calculated. |
Calculates the Manhattan distance; the difference of the X and Y added together.
| tile_from | The start tile. |
| tile_to | The destination tile. |
Calculates the distance between two tiles via 1D calculation.
This means the distance between X or the distance between Y, depending on which one is bigger.
| tile_from | The start tile. |
| tile_to | The destination tile. |
The squared distance between the two tiles.
This is the distance is the length of the shortest straight line between both points.
| tile_from | The start tile. |
| tile_to | The destination tile. |
| static TileIndex AIMap::GetMapSize | ( | ) | [static] |
Gets the number of tiles in the map.
| static uint32 AIMap::GetMapSizeX | ( | ) | [static] |
Gets the amount of tiles along the SW and NE border.
| static uint32 AIMap::GetMapSizeY | ( | ) | [static] |
Gets the amount of tiles along the SE and NW border.
| static TileIndex AIMap::GetTileIndex | ( | uint32 | x, |
| uint32 | y | ||
| ) | [static] |
Gets the TileIndex given a x,y-coordinate.
| x | The X coordinate. |
| y | The Y coordinate. |
| static int32 AIMap::GetTileX | ( | TileIndex | tile | ) | [static] |
Gets the place along the SW/NE border (X-value).
| tile | The tile to get the X-value of. |
| static int32 AIMap::GetTileY | ( | TileIndex | tile | ) | [static] |
Gets the place along the SE/NW border (Y-value).
| tile | The tile to get the Y-value of. |
| static bool AIMap::IsValidTile | ( | TileIndex | tile | ) | [static] |
Checks whether the given tile is valid.
| tile | The tile to check. |
1.7.5