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libpgf
6.11.32
PGF - Progressive Graphics File
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Wavelet channel class. More...
#include <Subband.h>
Public Member Functions | |
| CSubband () | |
| ~CSubband () | |
| bool | AllocMemory () |
| void | FreeMemory () |
| void | ExtractTile (CEncoder &encoder, bool tile=false, UINT32 tileX=0, UINT32 tileY=0) THROW_ |
| void | PlaceTile (CDecoder &decoder, int quantParam, bool tile=false, UINT32 tileX=0, UINT32 tileY=0) THROW_ |
| void | Quantize (int quantParam) |
| void | Dequantize (int quantParam) |
| void | SetData (UINT32 pos, DataT v) |
| DataT * | GetBuffer () |
| DataT | GetData (UINT32 pos) const |
| int | GetLevel () const |
| int | GetHeight () const |
| int | GetWidth () const |
| Orientation | GetOrientation () const |
| UINT32 | BufferWidth () const |
| void | IncBuffRow (UINT32 pos) |
Private Member Functions | |
| void | Initialize (UINT32 width, UINT32 height, int level, Orientation orient) |
| void | WriteBuffer (DataT val) |
| void | SetBuffer (DataT *b) |
| DataT | ReadBuffer () |
| UINT32 | GetBuffPos () const |
| void | TilePosition (UINT32 tileX, UINT32 tileY, UINT32 &left, UINT32 &top, UINT32 &w, UINT32 &h) const |
| void | SetROI (CROIs *roi) |
| void | InitBuffPos (UINT32 left=0, UINT32 top=0) |
Private Attributes | |
| UINT32 | m_width |
| UINT32 | m_height |
| UINT32 | m_size |
| int | m_level |
| Orientation | m_orientation |
| UINT32 | m_dataPos |
| DataT * | m_data |
| CROIs * | m_ROIs |
| UINT32 | m_dataWidth |
Friends | |
| class | CWaveletTransform |
Wavelet channel class.
PGF wavelet channel subband class.
| CSubband::CSubband | ( | ) |
Standard constructor.
Definition at line 35 of file Subband.cpp.
: m_size(0), m_data(0) #ifdef __PGFROISUPPORT__ , m_ROIs(0), m_dataWidth(0) #endif { }
| CSubband::~CSubband | ( | ) |
| bool CSubband::AllocMemory | ( | ) |
Allocate a memory buffer to store all wavelet coefficients of this subband.
Definition at line 68 of file Subband.cpp.
{
UINT32 oldSize = m_size;
#ifdef __PGFROISUPPORT__
if (m_ROIs) {
// reset dataWidth and size
const PGFRect& roi = m_ROIs->GetROI(m_level);
m_dataWidth = __min(m_width, roi.right) - roi.left;
ASSERT(m_dataWidth > 0);
m_size = m_dataWidth*(__min(m_height, roi.bottom) - roi.top);
}
#endif
ASSERT(m_size > 0);
if (m_data) {
if (oldSize >= m_size) {
return true;
} else {
delete[] m_data;
m_data = new(std::nothrow) DataT[m_size];
return (m_data != 0);
}
} else {
m_data = new(std::nothrow) DataT[m_size];
return (m_data != 0);
}
}
| UINT32 CSubband::BufferWidth | ( | ) | const [inline] |
| void CSubband::Dequantize | ( | int | quantParam | ) |
Perform subband dequantization with given quantization parameter. A scalar quantization (with dead-zone) is used. A large quantization value results in strong quantization and therefore in big quality loss.
| quantParam | A quantization parameter (larger or equal to 0) |
Definition at line 151 of file Subband.cpp.
{
if (m_orientation == LL) {
quantParam -= m_level + 1;
} else if (m_orientation == HH) {
quantParam -= m_level - 1;
} else {
quantParam -= m_level;
}
if (quantParam > 0) {
for (UINT32 i=0; i < m_size; i++) {
m_data[i] <<= quantParam;
}
}
}
| void CSubband::ExtractTile | ( | CEncoder & | encoder, |
| bool | tile = false, |
||
| UINT32 | tileX = 0, |
||
| UINT32 | tileY = 0 |
||
| ) |
Extracts a rectangular subregion of this subband. Write wavelet coefficients into buffer. It might throw an IOException.
| encoder | An encoder instance |
| quant | A quantization value (linear scalar quantization) |
| tile | True if just a rectangular region is extracted, false if the entire subband is extracted. |
| tileX | Tile index in x-direction |
| tileY | Tile index in y-direction |
Extracts a rectangular subregion of this subband. Write wavelet coefficients into buffer. It might throw an IOException.
| encoder | An encoder instance |
| tile | True if just a rectangular region is extracted, false if the entire subband is extracted. |
| tileX | Tile index in x-direction |
| tileY | Tile index in y-direction |
Definition at line 174 of file Subband.cpp.
{
#ifdef __PGFROISUPPORT__
if (tile) {
// compute tile position and size
UINT32 xPos, yPos, w, h;
TilePosition(tileX, tileY, xPos, yPos, w, h);
// write values into buffer using partitiong scheme
encoder.Partition(this, w, h, xPos + yPos*m_width, m_width);
} else
#endif
{
// write values into buffer using partitiong scheme
encoder.Partition(this, m_width, m_height, 0, m_width);
}
}
| void CSubband::FreeMemory | ( | ) |
Delete the memory buffer of this subband.
Definition at line 98 of file Subband.cpp.
| DataT* CSubband::GetBuffer | ( | ) | [inline] |
| UINT32 CSubband::GetBuffPos | ( | ) | const [inline, private] |
| DataT CSubband::GetData | ( | UINT32 | pos | ) | const [inline] |
| int CSubband::GetHeight | ( | ) | const [inline] |
| int CSubband::GetLevel | ( | ) | const [inline] |
| Orientation CSubband::GetOrientation | ( | ) | const [inline] |
Return orientation of this subband. LL LH HL HH
Definition at line 135 of file Subband.h.
{ return m_orientation; }
| int CSubband::GetWidth | ( | ) | const [inline] |
| void CSubband::IncBuffRow | ( | UINT32 | pos | ) | [inline] |
Set data buffer position to given position + one row.
| pos | Given position |
Definition at line 145 of file Subband.h.
{ m_dataPos = pos + m_dataWidth; }
| void CSubband::InitBuffPos | ( | UINT32 | left = 0, |
| UINT32 | top = 0 |
||
| ) | [inline, private] |
| void CSubband::Initialize | ( | UINT32 | width, |
| UINT32 | height, | ||
| int | level, | ||
| Orientation | orient | ||
| ) | [private] |
Definition at line 50 of file Subband.cpp.
| void CSubband::PlaceTile | ( | CDecoder & | decoder, |
| int | quantParam, | ||
| bool | tile = false, |
||
| UINT32 | tileX = 0, |
||
| UINT32 | tileY = 0 |
||
| ) |
Decoding and dequantization of this subband. It might throw an IOException.
| decoder | A decoder instance |
| quantParam | Dequantization value |
| tile | True if just a rectangular region is placed, false if the entire subband is placed. |
| tileX | Tile index in x-direction |
| tileY | Tile index in y-direction |
Definition at line 199 of file Subband.cpp.
{
// allocate memory
if (!AllocMemory()) ReturnWithError(InsufficientMemory);
// correct quantParam with normalization factor
if (m_orientation == LL) {
quantParam -= m_level + 1;
} else if (m_orientation == HH) {
quantParam -= m_level - 1;
} else {
quantParam -= m_level;
}
if (quantParam < 0) quantParam = 0;
#ifdef __PGFROISUPPORT__
if (tile) {
// compute tile position and size
const PGFRect& roi = m_ROIs->GetROI(m_level);
UINT32 xPos, yPos, w, h;
TilePosition(tileX, tileY, xPos, yPos, w, h);
// read values into buffer using partitiong scheme
decoder.Partition(this, quantParam, w, h, (xPos - roi.left) + (yPos - roi.top)*m_dataWidth, m_dataWidth);
} else
#endif
{
// read values into buffer using partitiong scheme
decoder.Partition(this, quantParam, m_width, m_height, 0, m_width);
}
}
| void CSubband::Quantize | ( | int | quantParam | ) |
Perform subband quantization with given quantization parameter. A scalar quantization (with dead-zone) is used. A large quantization value results in strong quantization and therefore in big quality loss.
| quantParam | A quantization parameter (larger or equal to 0) |
Definition at line 109 of file Subband.cpp.
{
if (m_orientation == LL) {
quantParam -= (m_level + 1);
// uniform rounding quantization
if (quantParam > 0) {
quantParam--;
for (UINT32 i=0; i < m_size; i++) {
if (m_data[i] < 0) {
m_data[i] = -(((-m_data[i] >> quantParam) + 1) >> 1);
} else {
m_data[i] = ((m_data[i] >> quantParam) + 1) >> 1;
}
}
}
} else {
if (m_orientation == HH) {
quantParam -= (m_level - 1);
} else {
quantParam -= m_level;
}
// uniform deadzone quantization
if (quantParam > 0) {
int threshold = ((1 << quantParam) * 7)/5; // good value
quantParam--;
for (UINT32 i=0; i < m_size; i++) {
if (m_data[i] < -threshold) {
m_data[i] = -(((-m_data[i] >> quantParam) + 1) >> 1);
} else if (m_data[i] > threshold) {
m_data[i] = ((m_data[i] >> quantParam) + 1) >> 1;
} else {
m_data[i] = 0;
}
}
}
}
}
| DataT CSubband::ReadBuffer | ( | ) | [inline, private] |
| void CSubband::SetBuffer | ( | DataT * | b | ) | [inline, private] |
| void CSubband::SetData | ( | UINT32 | pos, |
| DataT | v | ||
| ) | [inline] |
| void CSubband::SetROI | ( | CROIs * | roi | ) | [inline, private] |
| void CSubband::TilePosition | ( | UINT32 | tileX, |
| UINT32 | tileY, | ||
| UINT32 & | xPos, | ||
| UINT32 & | yPos, | ||
| UINT32 & | w, | ||
| UINT32 & | h | ||
| ) | const [private] |
Compute tile position and size.
| tileX | Tile index in x-direction |
| tileY | Tile index in y-direction |
| xPos | [out] Offset to left |
| yPos | [out] Offset to top |
| w | [out] Tile width |
| h | [out] Tile height |
Definition at line 241 of file Subband.cpp.
{
// example
// band = HH, w = 30, ldTiles = 2 -> 4 tiles in a row/column
// --> tile widths
// 8 7 8 7
//
// tile partitioning scheme
// 0 1 2 3
// 4 5 6 7
// 8 9 A B
// C D E F
UINT32 nTiles = m_ROIs->GetNofTiles(m_level);
ASSERT(tileX < nTiles); ASSERT(tileY < nTiles);
UINT32 m;
UINT32 left = 0, right = nTiles;
UINT32 top = 0, bottom = nTiles;
xPos = 0;
yPos = 0;
w = m_width;
h = m_height;
while (nTiles > 1) {
// compute xPos and w with binary search
m = (left + right) >> 1;
if (tileX >= m) {
xPos += (w + 1) >> 1;
w >>= 1;
left = m;
} else {
w = (w + 1) >> 1;
right = m;
}
// compute yPos and h with binary search
m = (top + bottom) >> 1;
if (tileY >= m) {
yPos += (h + 1) >> 1;
h >>= 1;
top = m;
} else {
h = (h + 1) >> 1;
bottom = m;
}
nTiles >>= 1;
}
ASSERT(xPos < m_width && (xPos + w <= m_width));
ASSERT(yPos < m_height && (yPos + h <= m_height));
}
| void CSubband::WriteBuffer | ( | DataT | val | ) | [inline, private] |
friend class CWaveletTransform [friend] |
DataT* CSubband::m_data [private] |
UINT32 CSubband::m_dataPos [private] |
UINT32 CSubband::m_dataWidth [private] |
UINT32 CSubband::m_height [private] |
int CSubband::m_level [private] |
Orientation CSubband::m_orientation [private] |
CROIs* CSubband::m_ROIs [private] |
UINT32 CSubband::m_size [private] |
UINT32 CSubband::m_width [private] |