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OpenSceneGraph
3.0.1
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Provides access to the primitives that compose an osg::Drawable.
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Public Member Functions | |
| TemplatePrimitiveFunctor () | |
| virtual | ~TemplatePrimitiveFunctor () |
| void | setTreatVertexDataAsTemporary (bool treatVertexDataAsTemporary) |
| bool | getTreatVertexDataAsTemporary () const |
| virtual void | setVertexArray (unsigned int, const Vec2 *) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | setVertexArray (unsigned int count, const Vec3 *vertices) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | setVertexArray (unsigned int, const Vec4 *) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | setVertexArray (unsigned int, const Vec2d *) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | setVertexArray (unsigned int, const Vec3d *) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | setVertexArray (unsigned int, const Vec4d *) |
| Sets the array of vertices used to describe the primitives. | |
| virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
Mimics the OpenGL glDrawArrays() function. | |
| template<class IndexType > | |
| void | drawElementsTemplate (GLenum mode, GLsizei count, const IndexType *indices) |
| virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
Mimics the OpenGL glDrawElements() function. | |
| virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
Mimics the OpenGL glDrawElements() function. | |
| virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
Mimics the OpenGL glDrawElements() function. | |
| virtual void | begin (GLenum mode) |
| Note: begin(..),vertex(..) & end() are convenience methods for adapting non vertex array primitives to vertex array based primitives. | |
| virtual void | vertex (const Vec2 &vert) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | vertex (const Vec3 &vert) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | vertex (const Vec4 &vert) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | vertex (float x, float y) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | vertex (float x, float y, float z) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | vertex (float x, float y, float z, float w) |
Mimics the OpenGL glVertex() "family of functions". | |
| virtual void | end () |
Mimics the OpenGL glEnd() function. | |
Protected Attributes | |
| unsigned int | _vertexArraySize |
| const Vec3 * | _vertexArrayPtr |
| GLenum | _modeCache |
| std::vector< Vec3 > | _vertexCache |
| bool | _treatVertexDataAsTemporary |
Provides access to the primitives that compose an osg::Drawable.
Notice that TemplatePrimitiveFunctor is a class template, and that it inherits from its template parameter T. This template parameter must implement operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), and operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, const osg::Vec3 v4, bool treatVertexDataAsTemporary) which will be called for the matching primitive when the functor is applied to a Drawable. Parameters v1, v2, v3, and v4 are the vertices of the primitive. The last parameter, treatVertexDataAsTemporary, indicates whether these vertices are coming from a "real" vertex array, or from a temporary vertex array, created by the TemplatePrimitiveFunctor from some other geometry representation.
PrimitiveFunctor for general usage hints. | osg::TemplatePrimitiveFunctor::TemplatePrimitiveFunctor | ( | ) | [inline] |
References _vertexArraySize, _vertexArrayPtr, _modeCache, and _treatVertexDataAsTemporary.
| virtual osg::TemplatePrimitiveFunctor::~TemplatePrimitiveFunctor | ( | ) | [inline, virtual] |
| virtual void osg::TemplatePrimitiveFunctor::begin | ( | GLenum | mode | ) | [inline, virtual] |
Note: begin(..),vertex(..) & end() are convenience methods for adapting non vertex array primitives to vertex array based primitives.
This is done to simplify the implementation of primitive functor subclasses - users only need override drawArray and drawElements.
Implements osg::PrimitiveFunctor.
References _modeCache, and _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::drawArrays | ( | GLenum | mode, |
| GLint | first, | ||
| GLsizei | count | ||
| ) | [inline, virtual] |
Mimics the OpenGL glDrawArrays() function.
Implements osg::PrimitiveFunctor.
References _vertexArrayPtr, and _treatVertexDataAsTemporary.
Referenced by end().
| virtual void osg::TemplatePrimitiveFunctor::drawElements | ( | GLenum | mode, |
| GLsizei | count, | ||
| const GLubyte * | indices | ||
| ) | [inline, virtual] |
Mimics the OpenGL glDrawElements() function.
Implements osg::PrimitiveFunctor.
References drawElementsTemplate().
| virtual void osg::TemplatePrimitiveFunctor::drawElements | ( | GLenum | mode, |
| GLsizei | count, | ||
| const GLushort * | indices | ||
| ) | [inline, virtual] |
Mimics the OpenGL glDrawElements() function.
Implements osg::PrimitiveFunctor.
References drawElementsTemplate().
| virtual void osg::TemplatePrimitiveFunctor::drawElements | ( | GLenum | mode, |
| GLsizei | count, | ||
| const GLuint * | indices | ||
| ) | [inline, virtual] |
Mimics the OpenGL glDrawElements() function.
Implements osg::PrimitiveFunctor.
References drawElementsTemplate().
| void osg::TemplatePrimitiveFunctor::drawElementsTemplate | ( | GLenum | mode, |
| GLsizei | count, | ||
| const IndexType * | indices | ||
| ) | [inline] |
References _vertexArrayPtr, and _treatVertexDataAsTemporary.
Referenced by drawElements().
| virtual void osg::TemplatePrimitiveFunctor::end | ( | ) | [inline, virtual] |
Mimics the OpenGL glEnd() function.
Implements osg::PrimitiveFunctor.
References _vertexCache, setVertexArray(), _treatVertexDataAsTemporary, drawArrays(), and _modeCache.
| bool osg::TemplatePrimitiveFunctor::getTreatVertexDataAsTemporary | ( | ) | const [inline] |
References _treatVertexDataAsTemporary.
| void osg::TemplatePrimitiveFunctor::setTreatVertexDataAsTemporary | ( | bool | treatVertexDataAsTemporary | ) | [inline] |
References _treatVertexDataAsTemporary.
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned | count, |
| const Vec2 * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References osg::notify(), and osg::WARN.
Referenced by end().
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned int | count, |
| const Vec3 * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References _vertexArraySize, and _vertexArrayPtr.
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned | count, |
| const Vec4 * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References osg::notify(), and osg::WARN.
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned | count, |
| const Vec2d * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References osg::notify(), and osg::WARN.
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned | count, |
| const Vec3d * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References osg::notify(), and osg::WARN.
| virtual void osg::TemplatePrimitiveFunctor::setVertexArray | ( | unsigned | count, |
| const Vec4d * | vertices | ||
| ) | [inline, virtual] |
Sets the array of vertices used to describe the primitives.
Somehow mimics the OpenGL glVertexPointer() function.
Implements osg::PrimitiveFunctor.
References osg::notify(), and osg::WARN.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | const Vec2 & | vert | ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | const Vec3 & | vert | ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | const Vec4 & | vert | ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | float | x, |
| float | y | ||
| ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | float | x, |
| float | y, | ||
| float | z | ||
| ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
| virtual void osg::TemplatePrimitiveFunctor::vertex | ( | float | x, |
| float | y, | ||
| float | z, | ||
| float | w | ||
| ) | [inline, virtual] |
Mimics the OpenGL glVertex() "family of functions".
Implements osg::PrimitiveFunctor.
References _vertexCache.
GLenum osg::TemplatePrimitiveFunctor::_modeCache [protected] |
Referenced by TemplatePrimitiveFunctor(), begin(), and end().
bool osg::TemplatePrimitiveFunctor::_treatVertexDataAsTemporary [protected] |
const Vec3* osg::TemplatePrimitiveFunctor::_vertexArrayPtr [protected] |
Referenced by TemplatePrimitiveFunctor(), setVertexArray(), drawArrays(), and drawElementsTemplate().
unsigned int osg::TemplatePrimitiveFunctor::_vertexArraySize [protected] |
Referenced by TemplatePrimitiveFunctor(), and setVertexArray().
std::vector<Vec3> osg::TemplatePrimitiveFunctor::_vertexCache [protected] |
| Generated at Tue Oct 11 2011 20:19:55 for the OpenSceneGraph by doxygen 1.7.5. |