| Class Summary | |
|---|---|
| BlitQueue | |
| GammaTable | Holds gamma translation look table values. |
| SDLColor | SDLColor describes a color in a format independent way. |
| SDLGrabMode | |
| SDLOverlay | A SDL_Overlay is similar to a SDL_Surface except it stores a YUV overlay. |
| SDLPalette |
Color palette for 8-bit pixel formats
NOTE: 8-bit pixel formats are not yet supported! |
| SDLPixelFormat |
Stores surface format information
Also see the documentation here: SDL_PixelFormat |
| SDLRect |
Describe class SDLRect here.
|
| SDLSurface |
Graphical Surface Structure
SDL_Surface's represent areas of "graphical" memory, memory that can be drawn to. |
| SDLVideo |
Please see the SDL Documention project page here
NOTE: The following methods are not yet implemented:
|
| SDLVideoInfo |
Video Target information
Useful for determining the video hardware capabilities |
| SDLVideoMode | Class to represent a possible SDL Video Mode (not part of SDL) |