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object --+
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Recorder
Memory and file streams - load/save from/to file/clipboard Create file or memory data streams for use by e.g zzub_wavetable_load_sample() and zzub_player_load_bmx()/zzub_player_save_bmx().
In-memory streams are implemented via the zzub_archive_t object and destroyed via zzub_archive_destroy(). File-streams are created with zzub_input_open_file and zzub_output_create_file() and closed/destroyed with zzub_input_destroy() and zzub_output_destroy().
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_as_parameter_ = None
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_hash = 0
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x.__init__(...) initializes x; see help(type(x)) for signature
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hash(x)
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