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Plasma

javascriptanimation.cpp

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00001 /*
00002  * Copyright (C)  2010  Adenilson Cavalcanti <cavalcantii@gmail.com>
00003  *
00004  *   This program is free software; you can redistribute it and/or modify
00005  *   it under the terms of the GNU Library General Public License as
00006  *   published by the Free Software Foundation; either version 2, or
00007  *   (at your option) any later version.
00008  *
00009  *   This program is distributed in the hope that it will be useful,
00010  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
00011  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00012  *   GNU General Public License for more details
00013  *
00014  *   You should have received a copy of the GNU Library General Public
00015  *   License along with this program; if not, write to the
00016  *   Free Software Foundation, Inc.,
00017  *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
00018  */
00019 
00020 #include "javascriptanimation_p.h"
00021 
00022 #include <kdebug.h>
00023 
00024 #include "animationscriptengine_p.h"
00025 /* TODO:
00026  * - support passing more parameters to the js animation object
00027  * - support more properties: angle, direction, etc
00028  * - support calling a 'resetAnimation' in js class when animation is stopped
00029  */
00030 #define ADD_ENUM_VALUE(__c__, __ns__, __v__) \
00031     __c__.setProperty(#__v__, QScriptValue(__c__.engine(), __ns__::__v__))
00032 
00033 namespace Plasma
00034 {
00035 
00036 JavascriptAnimation::JavascriptAnimation(const QString &name, QObject *parent)
00037     : EasingAnimation(parent),
00038 #ifdef PLASMA_JSANIM_FPS
00039       m_fps(0),
00040 #endif
00041       m_name(name)
00042 {
00043 
00044 }
00045 
00046 JavascriptAnimation::~JavascriptAnimation()
00047 {
00048 }
00049 
00050 void JavascriptAnimation::prepInstance()
00051 {
00052     QScriptEngine *engine = AnimationScriptEngine::globalEngine();
00053     m_instance.setProperty("__plasma_javascriptanimation", engine->newQObject(this),
00054                           QScriptValue::ReadOnly | QScriptValue::Undeletable | QScriptValue::SkipInEnumeration);
00055     ADD_ENUM_VALUE(m_instance, Plasma::Animator, FadeAnimation);
00056     ADD_ENUM_VALUE(m_instance, Plasma::Animator, AppearAnimation);
00057     ADD_ENUM_VALUE(m_instance, Plasma::Animator, DisappearAnimation);
00058     ADD_ENUM_VALUE(m_instance, Plasma::Animator, ActivateAnimation);
00059     ADD_ENUM_VALUE(m_instance, Plasma::Animator, FadeAnimation);
00060     ADD_ENUM_VALUE(m_instance, Plasma::Animator, GrowAnimation);
00061     ADD_ENUM_VALUE(m_instance, Plasma::Animator, PulseAnimation);
00062     ADD_ENUM_VALUE(m_instance, Plasma::Animator, RotationAnimation);
00063     ADD_ENUM_VALUE(m_instance, Plasma::Animator, RotationStackedAnimation);
00064     ADD_ENUM_VALUE(m_instance, Plasma::Animator, SlideAnimation);
00065     ADD_ENUM_VALUE(m_instance, Plasma::Animator, GeometryAnimation);
00066     ADD_ENUM_VALUE(m_instance, Plasma::Animator, ZoomAnimation);
00067     ADD_ENUM_VALUE(m_instance, Plasma::Animator, PixmapTransitionAnimation);
00068     ADD_ENUM_VALUE(m_instance, JavascriptAnimation, PauseAnimation);
00069     ADD_ENUM_VALUE(m_instance, JavascriptAnimation, PropertyAnimation);
00070 }
00071 
00072 void JavascriptAnimation::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState)
00073 {
00074     //kDebug() << ".................. state: " << newState;
00075     if (oldState == Stopped && newState == Running) {
00076         if (!m_method.isFunction()) {
00077             //Define the class and create an instance
00078             m_instance = AnimationScriptEngine::animation(m_name).construct();
00079             kDebug() << "trying for" << m_name << m_instance.isFunction();
00080 
00081             //Get the method of the object
00082             m_method = m_instance.property(QString("updateCurrentTime"));
00083             if (!m_method.isFunction()) {
00084                 qDebug() << "**************** ERROR! Name: " << m_name << " ************";
00085                 m_instance = m_method = QScriptValue();
00086             } else {
00087                 prepInstance();
00088 
00089                 //TODO: this really should be done in the bindings provided
00090                 //Center the widget for transformation
00091                 qreal x = targetWidget()->geometry().height()/2;
00092                 qreal y = targetWidget()->geometry().width()/2;
00093                 targetWidget()->setTransformOriginPoint(x, y);
00094             }
00095         }
00096 
00097         if (m_method.isFunction()) {
00098             m_instance.setProperty("duration", duration(), QScriptValue::ReadOnly);
00099             m_instance.setProperty("target", m_instance.engine()->newQObject(targetWidget()), QScriptValue::ReadOnly);
00100         }
00101 #ifdef PLASMA_JSANIM_FPS
00102         m_fps = 0;
00103     } else if (oldState == Running && newState == Stopped) {
00104         kDebug() << ".........." << m_name << " fps: " << m_fps * 1000/duration();
00105 #endif
00106     }
00107 }
00108 
00109 void JavascriptAnimation::updateEffectiveTime(int currentTime)
00110 {
00111     if (m_method.isFunction()) {
00112 #ifdef PLASMA_JSANIM_FPS
00113         ++m_fps;
00114 #endif
00115         QScriptValueList args;
00116         args << currentTime;
00117 
00118         m_method.call(m_instance, args);
00119     }
00120 }
00121 
00122 } //namespace Plasma
00123 
00124 #include "javascriptanimation_p.moc"

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