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IntRect.cpp
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00001 /* 00002 * Copyright (C) 2003, 2006 Apple Computer, Inc. All rights reserved. 00003 * 00004 * Redistribution and use in source and binary forms, with or without 00005 * modification, are permitted provided that the following conditions 00006 * are met: 00007 * 1. Redistributions of source code must retain the above copyright 00008 * notice, this list of conditions and the following disclaimer. 00009 * 2. Redistributions in binary form must reproduce the above copyright 00010 * notice, this list of conditions and the following disclaimer in the 00011 * documentation and/or other materials provided with the distribution. 00012 * 00013 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY 00014 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00015 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 00016 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 00017 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 00018 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 00019 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 00020 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 00021 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00022 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 00023 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00024 */ 00025 00026 #include "config.h" 00027 #include "IntRect.h" 00028 00029 #include "FloatRect.h" 00030 #include <algorithm> 00031 00032 using std::max; 00033 using std::min; 00034 00035 namespace WebCore { 00036 00037 IntRect::IntRect(const FloatRect& r) 00038 : m_location(IntPoint(static_cast<int>(r.x()), static_cast<int>(r.y()))) 00039 , m_size(IntSize(static_cast<int>(r.width()), static_cast<int>(r.height()))) 00040 { 00041 } 00042 00043 bool IntRect::intersects(const IntRect& other) const 00044 { 00045 // Checking emptiness handles negative widths as well as zero. 00046 return !isEmpty() && !other.isEmpty() 00047 && x() < other.right() && other.x() < right() 00048 && y() < other.bottom() && other.y() < bottom(); 00049 } 00050 00051 bool IntRect::contains(const IntRect& other) const 00052 { 00053 return x() <= other.x() && right() >= other.right() 00054 && y() <= other.y() && bottom() >= other.bottom(); 00055 } 00056 00057 void IntRect::intersect(const IntRect& other) 00058 { 00059 int l = max(x(), other.x()); 00060 int t = max(y(), other.y()); 00061 int r = min(right(), other.right()); 00062 int b = min(bottom(), other.bottom()); 00063 00064 // Return a clean empty rectangle for non-intersecting cases. 00065 if (l >= r || t >= b) { 00066 l = 0; 00067 t = 0; 00068 r = 0; 00069 b = 0; 00070 } 00071 00072 m_location.setX(l); 00073 m_location.setY(t); 00074 m_size.setWidth(r - l); 00075 m_size.setHeight(b - t); 00076 } 00077 00078 void IntRect::unite(const IntRect& other) 00079 { 00080 // Handle empty special cases first. 00081 if (other.isEmpty()) 00082 return; 00083 if (isEmpty()) { 00084 *this = other; 00085 return; 00086 } 00087 00088 int l = min(x(), other.x()); 00089 int t = min(y(), other.y()); 00090 int r = max(right(), other.right()); 00091 int b = max(bottom(), other.bottom()); 00092 00093 m_location.setX(l); 00094 m_location.setY(t); 00095 m_size.setWidth(r - l); 00096 m_size.setHeight(b - t); 00097 } 00098 00099 void IntRect::scale(float s) 00100 { 00101 m_location.setX((int)(x() * s)); 00102 m_location.setY((int)(y() * s)); 00103 m_size.setWidth((int)(width() * s)); 00104 m_size.setHeight((int)(height() * s)); 00105 } 00106 00107 }
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