#include <osgSim/Export>
#include <osgSim/Sector>
#include <osgSim/BlinkSequence>
#include <osg/Quat>
#include <osg/Vec3>
#include <osg/Vec4>
Classes |
| class | osgSim::LightPoint |
Namespaces |
| namespace | osgSim |
| | The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.
|
Defines |
| #define | OSGSIM_LIGHTPOINT 1 |
Define Documentation
| #define OSGSIM_LIGHTPOINT 1 |