#include <osg/LOD>
#include <osg/buffered_value>
#include <osgUtil/CullVisitor>
#include <osgSim/ImpostorSprite>
Classes |
| class | osgSim::Impostor |
| | Impostor - is a form of Level Of Detail group node which allows both switching between children depending on distance from eye point and image caching. More...
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Namespaces |
| namespace | osgSim |
| | The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform.
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Defines |
| #define | OSGSIM_IMPOSTOR 1 |
Define Documentation
| #define OSGSIM_IMPOSTOR 1 |